Vampires can control other sims with automated roles like Musician, Gardener, Maid, turning them into Thralls. (Clone of Sorcerer Minion system.)
Any teen or older sim can be turned into a Thrall, or released from being one.
Can choose between one of three variations of access to the powers: AllVampires, CommandPerk, or GrandmasterOnly
Latest: v1.0.1, released after EA Patch, July 20, 2021
Alt Download: (for if simfileshare is not working)
Pick one of the download options above to use (only use one at a time!)
Source Code: Download (Workupload) | Download (Patreon) | For those who want to know how the mod's scripts work, without needing to decompile them. Do NOT use the source code as part of the mod install unless you know what you're doing. Use the TS4SCRIPT file that comes with the mod download. [Note: Version number of source code is based on when scripts were changed most recently, so the number may be behind the latest version of the mod.]
To accommodate possible differences in preference for immersion and playstyle, I'm offering three different variations on access to Thrall commands (only use one at a time!):
These variations are done by changing a single TestSetInstance file. If you have some experience modding and want your own variation, it's fairly trivial to change. You'll just need to change what the file:
Triplis_VampireExpand:Thrall_TestSetInstance_IsVampireActor
tests for and replace it with your variation.
Roles can be activated at the same time, allowing you to combine them for creative use. Maid/Repair, Musician/Gardener/Painter. It's up to you and you can change it on a given sim at any time.
Most roles are a particular high priority (ex: Maid has a high priority to clean). The exception to this is Guest, which simply enables the Thrall, if an NPC, to act like an invited Guest in your home. Guest is incompatible with the Restricted Autonomy setting for this reason (and vice-versa—they will turn each other off). Restricted Autonomy restricts the sim to ONLY doing the behaviors included in any active roles. If no roles are active, they will stand around and do nothing.
The available roles are as follows:
Mood can be set to any of the normal mood types, including Fine. Most moods will be set to +50.
The exceptions to this are Angry, Embarrassed, and Playful, which are set to +1, along with an enforced exclusion of other mood types. This is because of the chance to die from these moods being high. Vampire can do this anyway with other powers. I figured with a controlled thrall, you wouldn't want to put them in danger with a mood switch.
Set mood can be cleared with the Clear Set Mood command.
Other miscellaneous commands are:
If you have some experience with my Sorcerer mod, you may be wondering why I would make a clone of the Sorcerer Minion system specifically for Vampires. It already exists, why offer it in another form?
This was an idea that came to me out of nowhere I can recall, for no apparent reason, that was fairly trivial to do (comparative to creating brand new mods, though cloning the stuff was more of a pain than I'd like to admit). And I thought some people may enjoy it, including myself. The Minion system was actually envisioned as something Vampires would find useful, in terms of keeping sims around who could be fed on. This was one of the reasons I implemented the feature of locking needs and needs refreshing when they come out of the Sleep interaction.
But combining Sorcerer and Vampire has always been messy and you may not want to play a Sorcerer at all to be able to make use of commands like these. Thus this mod, which does not need justification, is somehow given justification anyway because I like to have reasons for doing things. I hope that you will enjoy it.
P.S. This also gave me an opportunity to revisit the Minion system and make some additions/improvements, such as the addition of Bartender and Comedian role. These changes have been added to the Sorcerer Minion system too, as of version 3-6-0 or later.